Stonemaier Games: Charterstone | A Competitive Legacy Village-Building Board Game for Adults | Witness Your City Flourish and The Board Change Forever as You Play | 1-6 Players, 75 Mins, Ages 14+
$ 389
Availability: Currently in Stock
Delivery: 10-20 working days
Stonemaier Games: Charterstone | A Competitive Legacy Village-Building Board Game for Adults | Witness Your City Flourish and The Board Change Forever as You Play | 1-6 Players, 75 Mins, Ages 14+
CAMPAIGN GAME: This legacy game changes every time you play it, with rules added and new buildings to access along with new goals to attain.
WHAT IS A LEGACY GAME?: This story-driven game has you gather the same group of friends and board game lovers for each of the 12 games you play through. Every decision you make in each game affects the future state of your charter, the board, and your character.
CREATE YOUR OWN BOARD: As you play through the campaign, you will create and change the game board, which you will then be able to use as a one-of-a-kind, variable worker-placement game.
INCREASE DIFFICULTY AS YOU PLAY: Each game will add new rules and goals so that your first experience in the game will be a helpful learning experience, and by the end, you will be an expert charter builder.
JOURNEY: Your journey through Charterstone's many secrets will last twelve games, but it doesn’t end there! After you complete the campaign, you will have your own unique board with which to play a worker placement game. Plays 1-6 Players, 75 mins, Ages 14+
BEAUTIFULLY DESIGNED AND ILLUSTRATED: Designed by Jamey Stegmaier (Viticulture). Charming illustrations by Lina Cossette (Brass: Birmingham) and David Forest (Santorini).
HIGH QUALITY COMPONENTS: Metal coins, wooden meeples, mystery crates, and many other exciting things to discover along your journey.
SOLO PLAY: Features an Automa to play against in a single player game for a fun solitaire experience. The Automa simulates an opponent for you to compete against, while your game as a player remains the same. On the Automa’s turn, flip a card to see what action it takes.
THEMATICALLY DESIGNED MECHANISMS: Build a building by opening mystery crates. Grandstand when you achieve an objective and let everyone know about the amazing objective you completed.
PUBLISHED BY STONEMAIER: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles of Mad King Ludwig, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms, Libertalia, Smitten, Expeditions, Apiary, and Wyrmspan.
The prosperous Kingdom of Green gully, ruled for centuries by the Forever King, has issued a decree to its citizens to colonize the vast lands beyond its borders. In an ef-fort to start a new village, the Forever King has selected 6 citizens for the task, each of whom has a unique set of skills they use to build their charter. In Charter stone, a competitive legacy game, players construct buildings and inhabit a shared village. Building stickers are removed from cards and permanently added to your charter on the board, becoming action spaces for any player to use. Thus, a few available buildings soon grow into a bustling village with dozens of actions.