Based on 15 years of experience from shipping 12 AAA video games and consulting with developers across the industry, Beyond Critical is a collection of research, observations, and recommendations designed to improve your leadership in the field of game development. Keith Fuller has worked at game companies both small and large as a programmer, design manager, project lead, and producer. His credited work as a developer includes games such as Soldier of Fortune 1 & 2, Marvel: Ultimate Alliance, and Call of Duty: Black Ops. Currently a production consultant for teams in all sectors of the games industry, Fuller uses his experience as a developer and his observations as a consultant to address many aspects of leadership in Beyond Critical. This book is for game development leaders interested in topics such as improving their employee reviews, hiring the right talent, communicating to all levels of an organization, making lasting change, and motivating their teams.